Work

UX Design

I am currently at Apple designing internal products that help Apple employees get their jobs done. Unfortunately, I am prohibited from revealing any project-specific information about my work at Apple. Below you’ll find snippets about my work and roles or responsibilities I’ve had.

Check out my resume for a more holistic view of my work.

Design Lead on macOS/iOS Application

  • Coordinated with producer, other designers, and development partners
  • Established and championed the project vision
  • Created interaction, visual, and icon design work
  • Presented design concepts and research findings to key stakeholders
  • Managed differing priorities and schedules between design and development teams
  • Delegated design work to team members and held reviews with junior designers
  • Spoke on behalf of the team’s efforts and sought to execute designs for best experience
  • Conducted formal and guerrilla research studies

UX Team Celebrations

  • Planned and executed the monthly team activity
  • Created activities centered around team bonding and design thinking

Web Application for Employee Tools

  • Designed the interaction and visual of the site-wide search feature
  • Designed welcome experience and wrote copy for relaunch of site with new designs inline with Apple marcom standards
  • Icon design
  • Visual specification deliverables

Web Accessibility Engineer

  • Audited developed applications for accessibility issues

Global Accessibility Awareness Day Event

  • Designed global employee event for Apple’s internal Global Accessibility Awareness Day events at other Apple campuses worldwide
  • Coordinated with global teams to plan and execute event
  • Worked with wider team to obtain resources and ensure event met company standards

Employee Experience + iOS Application

  • Designed concept for the ideal employee experience in this area
  • Created interaction and visual design deliverables
  • Received patent for design application invention

Discovery Research for iOS Application Redesign

  • Contributed to research study design
  • Conducted user interviews and observations
  • Analyzed user research
  • Lead ideation sessions
  • Drove concept development
  • Collaborated with design team to learn more about design process
  • Created high-fidelity mockups and Keynote prototype for redesign concept
  • Presented experience and designs to key stakeholders

Retail Experience Concept

  • Brainstormed blue-sky ideas
  • Iterated and discussed with team members to choose a direction
  • Created high-fidelity mockups and prototype of experience in Keynote

Design Lead on macOS/iOS Application

  • Coordinated with producer, other designers, and development partners
  • Established and championed the project vision
  • Partner with the development team to enhance experience and execute designs
  • Managed differing priorities and schedules between design and development teams
  • Delegated design work to team members and held reviews with junior designers
  • Spoke on behalf of the team’s efforts and sought to execute designs for best experience
  • Created interaction, visual, and icon design work

Global Accessibility Awareness Day Event

  • Designed global employee event for Apple’s internal Global Accessibility Awareness Day events at other Apple campuses worldwide
  • Coordinated with global teams to plan and execute event
  • Worked with wider team to obtain resources and ensure event met company standards

Employee Experience + iOS Application

  • Designed concept for the ideal employee experience in this area
  • Created interaction and visual design deliverables
  • Received patent for design application invention

UX Team Celebrations

  • Planned and executed the monthly team activity
  • Created activities centered around team bonding and design thinking

Web Application for Employee Tools

  • Designed the interaction and visual of the site-wide search feature
  • Designed welcome experience and wrote copy for relaunch of site with new designs inline with Apple marcom standards
  • Icon design
  • Visual specification deliverables

Discovery Research for iOS Application Redesign – Internship Project

  • Contributed to research study design
  • Conducted user interviews and observations
  • Analyzed user research
  • Lead ideation sessions
  • Drove concept development
  • Collaborated with design team to learn more about design process
  • Created high-fidelity mockups and Keynote prototype for redesign concept
  • Presented experience and designs to key stakeholders

Web Accessibility Engineer

  • Audited developed applications for accessibility issues

Retail Experience Concept

  • Brainstormed blue-sky ideas
  • Iterated and discussed with team members to choose a direction
  • Created high-fidelity mockups and prototype of experience in Keynote